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Diana Hubbard has a 27 year career in technology spanning many different areas including hardware support, graphic design (electronic pre-press), front-end development (with a dash of DBA and Server Administration), information architecture, user experience design, research, design consulting in edge technologies (Blockchain, IoT, ML etc), and more.
She is now the Head of Design for Battle.net (a gaming platform) at Blizzard Entertainment where she runs a team of designers that span the design gamut from systems design and information architecture to purely aesthetic visual design and branding.
She is also a mom of 3 (including twins), wife of a veteran (spent nearly a decade as a military spouse), and a consummate gamer.
Come listen to her spin her tale on how she ended up as the head of design at a gaming company, her dream job, and how it took her 20 years to get there.
Diana Hubbard
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Share, Learn, & Connect
Our local professional conference encourages our community to share their knowledge and experience. Conference programming consists of presentations in various formats like lightning talks, keynote talks, local speakers, and workshops.